Here at iCreate we have something of a soft spot for Aspyr. For the last 14 years it has been the saviour for many Mac gaming fans, porting everything from the Call Of Duty series to SimCity 4. If you’ve bought a blockbuster game over the last decade and a half, chances are it was ported by the magicians at Aspyr.
Star Wars: The Force Unleashed is the company’s most recent port, and it’s an interesting one too. The game was originally released for the Xbox 360, PS3 and Wii in September 2008. During its development stage a PC version was expected (Mac users being left out as usual), but when nearing its release the development team revealed the game would be console exclusive, as only PC gamers with a £4,000 high-end system would be able to play it. There was a good reason: the game uses the Euphoria engine for calculating complex character physics, and the Digital Molecular Matter engine for destructible
The story is something quite special. The Rebellion has fallen, Darth Vader and the Emperor have free reign to conquer the galaxy, and two twins separated at birth are growing up light years apart. Star Wars: The Force Unleashed takes place somewhere inbetween Revenge Of The Sith and A New Hope – a period not covered by the movies. The game’s story is officially endorsed by LucasArts, so in a way it’s a playable Star Wars film with its own unique characters