After its superb teaser campaign last week, Valve has officially announced that it will bring its games engine, Source, and distribution service, Steam to the Mac platform.
“We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation,” said John Cook, Director of Steam Development.
“We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows.”
Action puzzler Portal will be the first Valve game launched for Mac alongside the PC version.
“Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step,” said Josh Weier, Portal 2 Project Lead. “We’re always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac.”
The existing library of Valve games which includes Left 4 Dead, Team Fortress 2, Counter-Strike and Half-Life will be available in April.
For more information head to www.valvesoftware.com
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