News

How to use Quick Swipe Comping in Logic Pro X

Get the best performance possible by merging parts from multiple recordings

Main

Infobox
MainWhen it comes to getting perfect performances into our Logic tracks, our actual musical abilities can often fall short of our aspirations. There’s no reason why this should be an insurmountable obstacle to a musical masterpiece though. Quick Swipe Comping enables you to record multiple passes in cycle recording mode, then view them as a stack and assemble a master comp by simply drawing your mouse pointer across the bits you want to include from each take.

As long as good versions of all the sections of a part are in there somewhere among the takes, Quick Swipe Comping makes it simple to sort the wheat from the chaff and turn even the most ham-fisted of us into accomplished musicians. Here’s how it’s done.

Headerbar

Step 1

1 Capture takes

Set Logic’s cycle region to encompass the correct number of bars. Click the Record button and record over the same section multiple times to create a Take Folder.

Step 2

2 Hit stop

The Take Folder resembles an ordinary audio region, except for the icons you can see in the top-left corner. The takes form a stack with the newest at the top.

Step 3

3 Audition takes

Initially, the comp layer plays back the last recorded take. To audition earlier takes, single- click on each take to successively swap it into the comp layer for playback.

Step 4

4 Select the best

To begin creating your comp, leave the best whole take selected in the comp layer. Set the track looping and swipe the pointer across a portion of another take.

Step 5

5 Regular updates

The comp layer automatically displays the updated waveform for each newly inserted section. The region boundaries are shown as thin vertical lines within the comp layer.

Step 6

6 Build it up

Continue to audition and add new sections to build up your master comp. The comped sections are crossfaded automatically for a smooth, click-free result.

Step 7

7 Drag edit points

Fine-tune the edit points between each comped section by dragging the vertical borders left or right. Neighbouring regions will resize automatically.

Step 8

8 Flatten

Once you’re happy with your comp, you can make the edits permanent by flattening it. This renders the edits as a series of regions with predefined crossfades between them.

Step 9

9 Fine adjustments

Once flattened, you can now use Logic’s standard Fade tool to adjust the length of any wayward crossfades for which the default setting hasn’t worked.

Click Image to Enlarge:

Annotated

×